![]() To keep the platforming fresh, Ori will gain access to new abilities in gratifying regularity. The most annoying part of platforming is that some enemies are placed near tricky jumps-they have to be killed first, which is fine, but some respawn if you move a short distance away. Some places are sparser because they’re used for cutscenes or chases, but rarely does the world get boring or tiresome to traverse. The world size is large and most of the areas are dense with either challenge (creature or environmental) or collectibles. Spirit Wells across the world allow fast travel and are used for saving, although checkpoints are frequent. Jump pads provide height, wind tunnels can be navigated with the feather, and momentum can be gained from redirecting projectiles and dashing mid-air. Ori will spend a lot of time jumping over obstacles and finding high ledges by scurrying up sheer walls. Aside from when the audio muted itself in a temporary glitch, the game world is as pleasing to hear as it is to see.Įqually pleasing is the platforming. The inspirational score syncs perfectly with the animated scenes, helping to convey emotion at both ends of the scale with just a few careful notes. ![]() Music is diverse and matches the depth in each of these stunning locations, with great use of choir, chirpy flute, flowing piano, and strings. Variety is just as impressive, with each of the interconnected regions taking on a different mood there are the dark tunnels in the Mouldwood Depths covered with spider webs and twitching walls, and then there are the clear blue ponds of the Lava Pools with snapping clams and waterfalls. Color is used to distinguish the different platforming elements, be it the deadly neon pink spikes or the soothing green of a health pad. Moss, plants, leaves, aged tree stumps, stone monuments, and dilapidated shacks are just the tip of the iceberg in the lush and layered environments. Presented in two dimensions, many of the environments are packed with detail that conveys a third. Like its predecessor, the world is beautiful. Once they are united, you can bring peace to a lost land. But Ori’s main goal is to seek four magical Wisps spread across the region. Some of them even have basic side quests to undertake. Decay has spread across this distant land and you can help the inhabitants by rebuilding their homes, purifying the streams, and removing evil creatures. Ori must find her, but that is not the only task on this journey. Ku loses her feather and is trapped in a dark wood. ![]() Ori climbs on her back, and together they soar into the sky, but are soon separated in a violent storm. Unfortunately Ku’s wings do not work and so Ori finds a feather that Ku attaches successfully. The story of Will of the Wisps begins with Ori encouraging a young owl, Ku, to fly on her own.
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